@startuml
sprite $cancel [48x48/16] {
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000000000000000000000000000000000000000000000000
00000000000000000037ACEEEECA73000000000000000000
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000000000000019FFFFFFFFFFFFFFFFFF910000000000000
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000008FFFFFFFF40000AFFFFFFFFA00004FFFFFFFF800000
000001FFFFFFFFF400AFFFFFFFFFFA004FFFFFFFFF100000
0000009FFFFFFFFF4AFFFFFFFFFFFFA4FFFFFFFFF8000000
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00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF50000000
000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900000000
000000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000000
0000000000BFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000000
000000000009FFFFFFFFFFFFFFFFFFFFFFFF900000000000
0000000000005EFFFFFFFFFFFFFFFFFFFFE5000000000000
000000000000019FFFFFFFFFFFFFFFFFF810000000000000
00000000000000018DFFFFFFFFFFFFD81000000000000000
00000000000000000037ACEEEECA72000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
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}


!define MATERIAL_CANCEL(_alias) ENTITY(rectangle,black,cancel,_alias,MATERIAL CANCEL)
!define MATERIAL_CANCEL(_alias, _label) ENTITY(rectangle,black,cancel,_label, _alias,MATERIAL CANCEL)
!define MATERIAL_CANCEL(_alias, _label, _shape) ENTITY(_shape,black,cancel,_label, _alias,MATERIAL CANCEL)
!define MATERIAL_CANCEL(_alias, _label, _shape, _color) ENTITY(_shape,_color,cancel,_label, _alias,MATERIAL CANCEL)
skinparam folderBackgroundColor<<MATERIAL CANCEL>> White
@enduml